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hanako Site Admin

Joined: 13 Apr 2007 Posts: 315
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Posted: Thu Nov 01, 2007 1:42 pm Post subject: Game Development Resources |
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If you want to get started making your own games, here are some places you can look:
Novice Level - These tools do NOT require you to know much about programming!
http://www.enterbrain.co.jp/tkool/RPG_XP/eng/ - RPG Maker, for making games like old NES RPGs. Comes with a bunch of free graphics. (Free demo, costs money)
http://www.renpy.org/wiki/renpy/Home_Page - RenPy, for making games similar to Fatal Hearts (without the puzzles) (Completely free)
http://www.clickteam.com/eng/mmf2.php - Multimedia Fusion, which can make lots of kinds of games in a weird graphical-timeline development system (I haven't used it. Free demo, costs money.)
http://www.yoyogames.com/make - Game Maker, can make all kinds of games with either a simple drag-and-drop interface or a programming language when you're ready for it (Free version with restricted features, pay for all features)
http://www.adventuregamestudio.co.uk/ - Adventure Game Studio, for making adventure games like the really old Sierra ones. (Completely free.)
Not-so-Novice Level - You need to know some programming for these
http://www.garagegames.com/products/torque/tgb/ - Torque Game Builder
http://www.phelios.com/ptk/ - PTK Game Engine
Not Yet Existing
http://metaplace.com/ - Metaplace, a cool project to let people build their own online... thingies. It's not done, though, and no idea when or if it will be. |
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Tenrai-chan

Joined: 24 May 2008 Posts: 2 Location: ANIME LOVERS COUNTRY
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Posted: Mon Jun 02, 2008 3:35 am Post subject: THANK YOU! |
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thanks for making this availible! i have always been intrested in visual novels! I cant wait to try some of this out! _________________
http://www.animecandy.co.nr
PLEASE VISIT ANIME CANDY! THE BEST ANIME FAN SITE! |
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HanakoFoxxy
Joined: 25 May 2008 Posts: 8
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Posted: Sun Jun 08, 2008 9:57 pm Post subject: |
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http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
Is the thing I would like to use, but I have know Idea how >.< Plz give me a walkthrough of what to click to get to where or *HOW* to even put my game on the website
This is harder than I thought
lol, I geuss I need to try harder |
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Jinroh

Joined: 10 Jun 2008 Posts: 42 Location: Pennslyvania
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Posted: Wed Jun 18, 2008 9:05 pm Post subject: |
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http://www.toolkitzone.com/toolkit.php RPG Toolkit - An Open Source RPG Maker heard about it from a GamePro article once.
I started making a BASIC Interpreter for making Atari 2600 styled games, but need to code a better interface. So that's another if I finish it anytime soon. The code executes perfectly though. So that's a plus. _________________ The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.
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aya_lyka

Joined: 06 Jul 2008 Posts: 5 Location: Philipines
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Posted: Sun Jul 06, 2008 11:01 am Post subject: |
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| i make game's with Rpg Maker Xp i can help you who wan't to know more about it... i want to know how the fatal hearts game maker goe's s0o0o if anyone can teach me..... |
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Jinroh

Joined: 10 Jun 2008 Posts: 42 Location: Pennslyvania
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Posted: Mon Jul 14, 2008 5:27 pm Post subject: |
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On http://wiki.gamedev.net there are a few RPG Related Articles that are Programming Language Agnostic if you don't want to use an existing engine.
RPG Map Tutorial that I used when starting out computer graphics.
http://wiki.gamedev.net/index.php/RPG_Map
http://wiki.gamedev.net/index.php/RPG_MAP2
http://wiki.gamedev.net/index.php/RPG_CHAR
Smooth Scrolling RPG Tilemap
http://wiki.gamedev.net/index.php/VB:DX7_Smooth_Scrolling_Tiles
EDIT: More Stuff
Dark Basic - A Variant of the BASIC programming language which means Beginner's All-purpose Symbolic Instruction Code for those of you CS majors. ;) But is a very powerful variant of BASIC with native Direct3D integration and support for both 3D and 2D Primitives. Native .X file support and animation is a boon, but it doesn't look like HLSL is supported. So if you want Pixel Shaders you seem to be out of luck.
http://darkbasic.thegamecreators.com/ is where you can check out many versions.
FPS Creator - This will probably have less appeal on this board, but I thought I should mention it. It is a fully featured simple point and click First Person Shooter engine that makes making your own FPS games easy as well, point and click. There are DirectX 9.0c and DirectX 10 versions the latter taking advantage of shader effects in droves.
For the WindowsXP DirectX 9.0c equipped FPS Creator click here:
http://www.fpscreator.com/
For the Vista Only DirectX 10 equipped FPS X10 Creator Click Here:
http://www.fpscreatorx10.com/ _________________ The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.
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